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Sigmund Chianasta

Game Developer, Software Engineer,
2D Artist

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Recent Projects

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The Last Flame (Developer)

An atmospheric, yet challenging 2D action platformer. 

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Explore the rich environments while taking the challenge to advance and survive as the last remaining flame in this frozen waste. Jump, shoot and manipulate the environments using your fiery capabilities.


Made with Unity in a team of five. My main assignment was to design and code the enemies and boss fights, as well as miscellaneous sprite work.

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McScheduler (Coordinator)

McScheduler is a one-stop solution for McDonald's Shift Managers to manage shift scheduling and worker contact/compensation, optimized for use via a Command Line Interface.

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Made in a team of 5, with my focus on coordinating the team and repurposing code. We held weekly meetings to discuss and set deliverables for the coming week. Extensive use of Git's forking workflow and issue tracker helped to deliver each individual's tasks.

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In addition to code implementation and writing tests, I also wrote sections of the User Guide and Developer Guide.

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Source Academy (Character and Background Artist)

The Source Academy is an immersive online experiential environment for learning programming, serving 629 NUS students and 101 staff in Semester 1, AY2020/21.

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Students roam around spaceships and alien planets to find interactive programming challenges. Stories are told through the gamified environments, allowing for an immersive programming experience.

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I provided artwork for various backdrops and characters in the story. We collaborated and designed interactive elements in each backdrop, such as clickable quest items or doors to move to other locations.

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Contact Me

+65 84352670

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